 | Suspended over a tall pit and protected by a deadly array of beams, the blue flag awaits capture. |
 | A ubiquitous ramp room. It's placed aside from the main entrance and offers secondary access routes to the flag room. |
 | The Promenade, offering access to every area of the base. |
 | The generator room which controls the power to the beams protecting the flag. |
 | The backdoor route to the generator room. The platform here is team specific, so you'll need to grenade jump up. |
 | The middle ground between the bases showing the tower capture point in the distance and the secondary capture points on each side of the walkway. |